![]() ![]() ![]() Rune Factory and Harvest Moon are all about freedom and allowing you to do what you want. But, compare it to its predecessor, RF3, and you start to see cracks in the design. This is the kind of game you're signing up for. The whole concept is that you come into possession of a run-down farm and it's your job to tend to it, meet the nearby villagers, mine, fish, fight monsters, etc. ![]() It looks better, there's no slowdown, you can play as a guy or girl, they fixed the "you can't pick up same items of different quality levels" problem of the last one, you can make valuable building stone out of your rocks, and you can befriend boss monsters, so what gives? First off, let me say that the appeal of the Harvest Moon / Rune Factory series is on full display with this game. Rune Factory 3 is one of my personal favorite games, so how did Rune Factory 4 turn out worse? In many ways, the game's better.
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